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Games


49 MB


06/03/19 - 07:44 pm

Red Runner

v01.00

Platform game for PSVITA.

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Red Runner v01.00 by RetroGamer_74

Description
The developer RetroGamer_74 brings us a port of his platform, where we will have to avoid the multiple dangers to reach the goal.

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Games


32.2 MB


02/03/19 - 05:27 pm

Jelly Car

v01.50

Great 2d game with soft body physics

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Jelly Car v01.50 by Drakon

Description
JellyCar is a physics game in which you drive a car from start to end, simple, Well, once you play it, you will realise that it is more than a straightforward racer thanks to crazy effects and the fluid Physics engine that ought to get you more engaged into the game just see what could happen with your *jelly* car.

Changelog 1.50
- Additional 30 levels
- Changed menus
- Rebinding keys
- Sound options
- Sticky tire and balloon
- Bug fixing and optimizations

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Games


74.3 MB


26/02/19 - 06:15 pm

The Enchanted Forest

v01.10

Platform game for PSVITA.

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The Enchanted Forest v01.10 by RetroGamer_74

Description
The developer RetroGamer_74 brings us a port of his platform game previously released for Win / Ps4.

Changelog 1.1
- Fix the low FPS

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Games


5.6 MB


04/02/19 - 11:52 pm

Blindness

v02.00

Blindness - PSP / PS Vita / PS TV Game.

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Blindness v02.00 by Applelo

Description
Originally developed on PSP and ported to PSVita, Blindness is little addictive game where the rapidity and the memory are very useful. You need to use the joystick to navigate through the screen like an eye which move in the darkness. In game, you use your buttons (cross, circle, square and triangle) to correspond the shape in the screen with your "eye" to grab all the shapes present on the screen.
The game proposes 4 different cool modes:

- Black & White: The original mode with only one color, you need to change only your eye shape
- Colorful: Original mode with 3 different colors (red, green, blue), you need to change your eye shape and color.
- Recto Black & White: You don't need to choose your shape! Just grab shape which correspond with your eye.
- Recto Colorful: You don't need to choose your shape or your color! Just grab shape which correspond with your eye.

This game is available in English & French and for PSP and PSVita/PS TV.
The difficulty is progressive.

Warning
This game is not recommended to people who suffers from photosensitive epilepsy because they are some effect which create epileptic crisis... Sorry.

Controls
- Navigation: Left joystick (Only for PS Vita/PS TV)
- Change color of your eye in Colorfull or Recto Colorful mode: L / R
- Change shape of your eye: Cross/Square/Triangle/Circle

Changelog 2.00
- New
- Color mode
- Recto Mode for Black & White and Color
- Statistics at the end of the game
- The shapes captured have now a particle effect
- Pause Menu
- Compatible for PSVita, PSTV
- Add cool stuff for PSTV version (rumble & lightbar)
- This changelog is also available in PSVita/PSTV

- Modification
- The difficulties are now progressive for Black & White mode
- Change default PSP font with Ubuntu-Font
- Credits modification
- Options modification
- Save system change
- Bugs correction
- Controls change depending on device:
- PSP - directionnal axe
- PSVita/PSTV - left joystick


Credits
- Developed by Applelo
- Thanks gdljjrod, Davis Nunez & Rober Galarga for the ONELua
- Tested by Tuxbot123, yaounshow, Macrey and Wirus
- Shine for particle sample and the people made Ubuntu-Font

## What's next ###
- Send your score online
- Versus mode (only on PSVita version)
- And more :p


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Games


9.1 MB


03/02/19 - 02:20 am

RPPHS

G33

v01.20

Top-down shooter inspired by Geometry Wars.

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RPPHS v01.20 by G33

Description
Blast your way through those shapes in this Geometry Wars-inspired twin stick shooter for the PlayStation Vita! Enter your initials for the offline leaderboards, customize your crosshair, and mess with our super-cool settings menu.. or don't, that's entirely up to you.

Settings and high scores are stored at ux0:/data/RPPHS/

Controls
- Movement: left stick.
- Shooting: right stick
- Bombs: Left or Right trigger.
- Press Right Trigger from the main menu to view credits.

Changelog 1.2
- Added:
- Spawn Events! Randomly triggered swarms of enemies. Watch out!
- Themes! Customize your game with a lotta cool changy-stuffs. Like images, and colors. Wow!
- We now have a super cool livearea. It's cool and stuff. Stuff. Stuuuuuff.
- Added a controls tutorial message, a suggestion by Aurora
- Change:
- Bullets have been rebalanced, instead of alternating between 1 and 2 rays,
you slowly progress up to 3 bullet rays. They also aren't weird anymore.
- Spawning has been rebalanced and re-written
- Snakes are now very vitaSnake-esq
- Various UI fixes such as:
- New Splash Images, making the game look like the best AAA shooter on the market (not really)
- Capitalized the 'q' in Quit. (About time, right?)
- Credits is now a menu option, with a sexy build date. AND they look 10000% cooler.
- Most bits of text that were off-centered have been polished
- A new, better font
- Button icons and descriptive text now line up properly :D
- Bug Fix a lot.

Credits
- G33: Programming, Design
- MotoLegacy: Live Area, Player/Enemies, Programming, Design

Special Thanks
- Xerpi: libVita2D
- Xyz: SoLoud Vita Port
- Rinnegatamante: FPS Counter Code
- VitaSDK Contributors
- Ivan voiro @ OpenGameArt: Background Grid
- yd @ OpenGameArt: Menu Music
- Trevor Lentz @ OpenGameArt: Game Music


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Games


296.4 KB


31/01/19 - 03:47 pm

Pickr VITA

v01.10

Pickr3DS port for PS VITA.

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Pickr VITA v01.10 by joel16

Description
PickrVITA is a port of the game Pickr3DS by BernardoGiordano. The original idea was founded by Sean M. Tracey. The objective of the game is to tap the odd colour found on the screen until you run out of lives.

Credits
- Sean M. Tracey, for the original game.
- Madebyoliver, for the heart icon.
- BernardoGiordano, for the 3DS port.
- Arkanite, for the touch input code and libVitaAudio.

Changelog 1.1
- Now includes both timer and non timer mode.
- Includes sounds. (thanks to Arkanite for libVitaAudio)
- Now count the amount you have scored in a row. (Wrong color resets the *in a row* count).
- Most if not all features are identical to the actual game.
- Includes a pause menu that can be triggered by hitting start.
- Ability to end game by pause menu.


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Games


3.3 MB


30/01/19 - 03:29 pm

StarKiller2D

v01.00

Basic & minimalistic 2D puzzle game.

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StarKiller2D v01.00 by Freakler

Description
This is a basic & minimalistic 2D puzzle game using vita2Dlib by xerpi, The game is not meant to look pretty with a lot of fancy graphics but further stay in a somewhat *text-based-adventure-way*. This release has 54 Levels currently and there also is a level editor for even more fun.

Credits
Big thanks to everyone in the scene for making homebrew finally possible and of course special thanks to Gdljjrod, Largeroliker, Red Squirrel, Nzaki & Tuxbot for their translations!


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Games


1.5 MB


27/01/19 - 01:04 am

BreakVeetOut

v01.00

BreakVeetOut is an arcade game made for PS Vita.

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BreakVeetOut v01.00 by dal3boy & Ruben_Wolfe

Description
BreakVeetOut is an arcade game created for ReVitalize, ported to henkaku from the hands of dal3boy, allows us to try a game BreakOut/ Arkanoid in our console Vita.
For now there is only 15 levels (but will add it more later...)

Controls
- Left pad, Left analog, L trig: move left
- Right pad, Right analog and R trig: move right
- X: start
- Triangle - start bot (auto bot play)

Changelog 1.0
- Added a pause option(press start) and fixed the code a bit.


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Games


929.7 KB


27/01/19 - 12:51 am

Game of life

v01.00

Conway's game of life for Vita.

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Game of life v01.00 by Ruben_Wolfe

Description
The game is a zero-player game, meaning that its evolution is determined by its initial state, requiring no further input. One interacts with the Game of Life by creating an initial configuration and observing how it evolves, or, for advanced players, by creating patterns with particular properties.

Controls
- menu is touch based
- Move one block: right analog stick
- Navigate(fast): dpad
- Place a cell using CROSS
- Remove a cell-CIRCLE



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Games


1.3 MB


27/01/19 - 12:41 am

RejuveSnake

v01.00

Vita first Snake game.

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RejuveSnake v01.00 by Ruben_Wolfe

Description
Snake games have been around for almost 40 years and I proudly announce that PS Vita now has one native too.

Controls
- Move: D-Pad
- Pause: Start button
- Back to main menu: Select
- Everything else in the menus is touch based.
- Colors (RGB) can be set using either touch screen or D-Pad.

Credits
- coded using vitasdk and xepi vita2dlib.


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About

The Wiki Homebrew project, was born as a way to have a collection of all the homebrews of a specific scene, since the time of the PSP scene, it was tried to do through ONEinstaller, even though the project was ambiguous worked perfectly to have a collection of all the homebrews, even though it was finally removed a year later due to several problems with the database,

Now comes back with the idea again to collect as much as possible in a single site, PSVita homebrews, but focusing on adding possible descriptions and changelogs, in addition to own captures and other details, does not try to compete with other existing bases but distinguished by being different.

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