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4.3 MB


21/02/20 - 05:01 am

vitaRTCW

v00.20

Port of RTCW for PSVITA

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vitaRTCW v00.20 by Rinnegatamante

Description
A port of Return to Castle Wolfenstein for PSVITA/PSTV based on iortcw.
World War II rages and nations fall. SS head Himmler has Hitler's full backing to twist science and the occult into an army capable of annihilating the Allies once and for all. Battling alone, you're on an intense mission to pierce the black heart of the Third Reich and stop Himmler -- or die trying. Fighting in advanced team-based multiplayer mode, you'll wage your own WWII in an all-out Axis vs. Allies contest for frontline domination.
Powered by the Quake III Arena engine, the Wolfenstein universe explodes with the kind of epic environments, A.I., firepower and cinematic effects that only a game created by true masters can deliver. The dark reich's closing in. The time to act is now. Evil prevails when good men do nothing.

Controls
Cross = Jump
Square = Reload
Circle = Open doors/Activate objects
Triangle = Change weapon
L Trigger = Aim/Use Binocular
R Trigger = Shoot
Left Analog/DPad Arrows = Move player
Right Analog = Aim
Touch = Precision Aim

How to install
- Install the vpk and data files (if manually installing data files, extract the zip folder in ux0:data)
- Move pak0.pk3, sp_pak1.pk3 and sp_pak2.pk3 and all the mp_*.pk3 files from your RTCW files (Tested with Steam data files) to ux0:data/iortcw/main.
- [OPTIONAL] If you want to install translations in Italian/French/Spanish/German, grab the relative files from here: https://github.com/iortcw/iortcw/releases/tag/1.51c and overwrite all files in ux0:data/iortcw/main.

Notes
vitaRTCW is still extremely experimental:
- Framerate is unstable, in certain circumstances it can even drop drastically.
- Multiplayer build is extremely experimental: expect crashes, maps not loading and issues when joining some servers.
- Savegames can't be named (meaning you can have only a single savefile unless you manually rename your save file and overwrite it later).
- It has not completely tested (only first level got fully played, meaning later in the game, crashes may occur, if it happens, report them here or on GitHub with coredump attachment and possibly a save file to fastly reproduce the issue.

Resolution
The engine (idTech 3) has been ported through vitaGL and is fully compatible with all supported PSVITA resolutions the same as vitaQuakeIII.
By default, vitaRTCW will run at 640x368 resolution! This is cause it's a little slower than PSP resolution but makes texts readable.
If you don't mind about texts and want the best framerate possible, you can switch to 480x272 or if you want better graphics at the cost of lower framerate, you can switch to 720x408 or 960x544.
To do so, edit in wolfconfig.cfg the r_mode value as follow:
0 = 480x272
1 = 640x368
2 = 720x408
3 = 960x544
Regardless of the resolution you'll play on, vitaRTCW will run with MSAA 4x!

Credits
Ch3lin for the awesome livearea assets
iortcw developers (especially MAN-AT-ARMS) for the awesome work done and the help given during QVMs implementation
All my Patreon supporters.
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Ports


6.1 MB


20/02/20 - 09:29 pm

vitaWolfen

v01.60

Wolfenstein 3D port for PSVITA

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vitaWolfen v01.60 by Rinnegatamante

Introduction
vitaWolfen is a port for PSVITA of the classic old school FPS Wolfenstein 3D (formerly WOLF3D).
It's based on Wolf4SDL and supports both Wolf3D and Spear of Destiny (missionpacks included)

Features
- Native 960x544 resolution
- Support to both analogs for player/camera movement
- Floor and ceil rendering
- Support for both base game and Spear of Destiny expansion (missionpacks included)
- Savestates support
- Sound and music support

Controls
- Left Analog: Move Player
- Right Analog: Rotate Camera
- R / X = Fire
- Square = Open doors
- Triangle = Sprint
- Start = Pause Game
- Select / L = Change Weapon

Extension naming for files
Data files must be placed in ux0:data/Wolfenstein 3D.
Extensions must be as follow:
Shareware:
Wolf3D Sharware: .wl1 (included)
Wolf3D Full: .wl6
Spear of Destiny Demo: .sdm (included)
Spear of Destiny: .sod
SoD: Return to Danger: .sd2
SoD: Ultimate Challenge: .sd3
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Utilities


29 MB


15/02/20 - 06:43 pm

Vita Timer

v01.00

Stopwatch utility

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Vita Timer v01.00 by Anchitpatra

Description
A stopwatch utility made with Unity for PSVITA/PSTV.
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Ports


1.6 MB


08/02/20 - 03:13 am

vitaExhumed

v01.00

PowerSlave/Exhumed port for PSVITA.

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vitaExhumed v01.00 by Rinnegatamante

Description
vitaExhumed is a port of PCExhumed, an EDuke32 fork that supports PowerSlave/Exhumed games.
The Vita port doesn't support Demo files so you should provide STUFF.DAT, BOOK.MOV and DEMO.VCR files from your own game installation.
Performance should be on par with NRedneck port however, since demo replays are not supported, a performance check for later stages hadn't been done so there could be huge performance issues like with NBlood. If you find any, please report them.

Installation
- Install the vpk.
- Put STUFF.DAT, BOOK.MOV and DEMO.VCR files in ux0:data/vitaExhumed.

Controls
- [cross]: Jump
- Left Analog: Move Player
- Right Analog: Move Camera
- [r]: Shoot
- [l]: Run/Walk
- [select]: Map
- [square]: Crouch
- [circle: Open/Activate
- [start]: Pause
- [left]/[right]: Change equipped weapon
- [l] + [start]: Swap between stretched and 4:3 view.

Credits:
- All my patroners for their awesome support

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Ports


632.4 KB


08/02/20 - 02:44 am

hode

v00.28

Port of Heart of Darkness for Vita.

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hode v00.28 by usineur

Description
hode is a rewrite of the engine used in the game Heart of Darkness made by Amazing Studio.

Install
- Install hode.vpk using VitaShell
- Copy all datafiles (see README.txt) and hode.ini into ux0:data/hode
- Edit hode.ini and set scale_factor value to 1 and fullscreen to true
- Enjoy

Controls
- [pad]: Move Andy
- [cross]: Run
- [circle]: Jump
- [square]: Use weapon / power
- [start]/[select]: Skip cutscene / Menu access

Datafiles
The original datafiles from the Windows releases (Demo or CD) are required.
- hod.paf (hod_demo.paf, hod_demo2.paf)
- setup.dat
- *_hod.lvl
- *_hod.sss
- *_hod.mst

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Ports


4.7 MB


20/01/20 - 12:36 am

TailTale

v01.00

Port of FumiFumiKick's doujin game TailTale

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TailTale v01.00 by dots_tb

Description
Game by fumi2kick, rerofumi and pyonkey-matsuo TI Nspire by gameblabla

Vita and restored port by dots_tb

It's a puzzle game, kind of like Tetris Attack for SNES.

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Utilities


1.8 MB


19/01/20 - 03:48 am

VitaShell

v02.02

Multi-functional file manager for PS Vita.

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VitaShell v02.02 by TheFloW

Description

VitaShell is an alternative replacement of the PS Vita's LiveArea. It offers you a file manager, package installer, built-in FTP and much more.
This homebrew was an entry of the Revitalize PS Vita homebrew competition and won the first prize. HENkaku's molecularShell is also based on VitaShell.

Credits
- Team Molecule for HENkaku
- xerpi for ftpvitalib and vita2dlib
- wololo for the Revitalize contest
- sakya for Lightmp3
- Everybody who contributed on vitasdk

Changelog 2.01
- Reverted PSM refresh due to crashes.

Changelog 2.01
- Added ability to refresh PSM games. Thanks to KuromeSan.
- Added support for FW 3.57 and 3.73 Thanks to RealYoti.

Changelog 2.00
- Added support for FW 3.71/3.72

Changelog 1.98
- Improved "Refresh LiveArea". Thanks to TheRadziu.

Changelog 1.97
- Added support for symlinks which enables ability to set and show bookmarks and recent files. Thanks to abertschi.
- Added a few shortcuts: left+[]: show bookmarks, left+/\: show recent files, left+O: QR scanner.
- Fixed bug in ad-hoc dialog where X is always the enter button.

Changelog 1.96
- Added ability to skip pages in file browser and SFO viewer using L/R triggers.
(QR download has been temporarily removed and will be reimplemented later).
- Added ability to move files between partitions by copying&removing.
- Fixed bug where the option to disable warning message was not saved.
- Undone usb changes because people reported an issue with vpk installation with it.

Changelog 1.95
- Added option to disable warning messages when installing vpks.
- Fixed bug in USB connection, where your Memory Card could be corrupted.
- Fixed line breaks in SFO files and long names will now scroll.
- Fixed compatibility with `udcd_uvc.skprx ` thanks to xerpi.

Changelog 1.94
- Added ability to umount all partitions that you can mount.
- Fixed crash when using StorageMgr.

Changelog 1.93
- Added xmc0: to partition list and added ability to mount xmc0:.
- Fixed ux0: mounting bug where it wasn't detected that the gamesd has already been mounted.

Changelog 1.92
- Added ability to mount gamesd ux0:
- Fixed bug where the VitaShell kernel module was loaded but not started, thus it'd run out of memory after some launches.

Changelog 1.91
- Added ability to create new files, thanks to abertschi.
- Added ability to skip last dir by holding L on startup.
- Added support for firmware 3.68.




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Avanzed


45.1 KB


17/01/20 - 12:24 am

AffinityChanger

v01.00

Allows you to change CPU affinity mask and which increases their performance.

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AffinityChanger v01.00 by Graphene

Description
This application allows you to change CPU affinity mask of some PS Vita system applications to all user cores, which increases their performance.

Sets cpu affinity mask for the following applications: Friends, Trophies, Music, Messages, Settings, Checker(uncomment in src if needed), Parental Controls.

Warning!
- This will only work with reF00D for now.


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Ports


1008.2 KB


16/01/20 - 12:04 am

vectoroids

v01.00

Vectoroids Vita port

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vectoroids v01.00 by dots_tb

Description
Vectoroids is a game created by Bill Kendrick based on Agendaroids in 2001. Agendaroids was based on the classic Asteroids. The readme packaged with the source provides more information.
This version of Vectoroids was a port for the Wii by MiniK.

Thus the timeline is as follows:
Asteroids -> Cloned into Agendaroids for Agenda VR3 by Bill Kendrick -> Recreated for SDL for a "SDL Game Under 1 Megabyte" contest held by No Starch Press / Loki Entertainment Software by Bill Kendrick-> Ported to Wii by MiniK -> Ported to Vita by me.

Controls
- [pad]: move, Hold the Vita (or controller) sideways.
- [ps]: Exit to loader.
- [start]: Return to menu.
- [cross]: Shoot.
- [circle]: Thrust.

Thanks
- New Breed Software
- MiniK
- Team Molecule
- VitaSDK and GCC authors
- rsn8887, Cpasjuste, xerpi for SDL-Vita
- The Vita homebrew community as a whole. (Especially CBPS)


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Utilities


5.1 MB


15/01/20 - 04:30 pm

Autoplugin

v04.19

This useful tool allows you to un/install most of the available plugins in a quick and simple way.

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Autoplugin v04.19 by theheroGAC

Description
Autoplugin, is a tool that through a graphical interface, facilitates the installation/ management of most of the plugins available in the Scene Vita.

Changelog 4.19
- Update Music Premium plugin by cuevavirus
- Added Volume Control Pack by GrapheneCT

Changelog 4.17
- Added LowMemMode plugin by GrapheneCt
- Update Vitagrafix v5.0.2 by Electry

Changelog 3.94
- Added 2 new official xerpi plugins udcd-uvc screen off during use LCD or OLED
- Update xerpi plugins udcd-uvc

Changelog 3.90
- divided from the original TheFlow plugin to that of LMAN. Now you can install one or the other.
- Added 2 new unofficial xerpi plugins udcd-uvc screen off during use LCD or OLED

Changelog 3.87
Some fix thanks Team Onelua
Updated languages thank you @yexun1995 @Kouchan66 @LimonChoms

Changelog 3.85
- FIX Vitastick problem on Autoplugin (thanks Team Onelua)
- Update language Chinese and Japanese thanks @yexun1995 @Kouchan66 @gvaldebenit

Changelog 3.84
- Add GTA Remastered V1 AND V2 by TheFlOW
- Add Vitastick by xerpi
- Updated all languages thanks @yexun1995 @Kouchan66 @gvaldebenit

Changelog 3.83
- Add GTA Native Resolution Patch by TheFlOW (Thanks Team OneLua)
- Updated all languages thanks @yexun1995 @Kouchan66 @gvaldebenit

Changelog 3.82
- Updated all languages thank you @yexun1995 @Kouchan66
- Fix Installed Plugins List Disappears (thanks Team Onelua)
- Adds vitacheat plugin for 3.60 (thanks NanospeedGame for test)
- Clean Code.... and fix

Changelog 3.81
- Adds the FreePSM plugin of SilicaAndPina

Changelog 3.80
- Fix 1 bug for Polish users (Thanks Team OneLua)
- Updated all languages thanks @yexun1995 @Koucha- n66
- Update shellbat thank you nowrep

Changelog 3.79
- Added new option to update to H-ENCORE 2 thank you Team OneLua
- Code cleaning thank you Team OneLua
- Added Russian and Turkish language thanks
- Updated all languages thank you @yexun1995 kouchan @Schn1ek3 and other

Changelog 3.78
- Added InfiniteNet plugin by Rinnegatamante
- Added nosleep plugin by NamelessGhoul0
- Added vita-ps4linkcontrols plugin by nowrep
- Removed Netcheck_bypass plugin by yifanlu
- The Minivitatv plugin still causes problems. Let's wait TheFloW for a stable release

Changelog 3.77
- Fix another bug for Turkish users (Thanks Team OneLua)
- Fix 1 bug for plugins update (Thanks Team OneLua)
- Updated all languages thank you @yexun1995 @gvaldebenit
- Update Vgi and VitaGrafix thank you Electry
- Added Netcheck_bypass plugin by yifanlu
- Added Polish language thank you Weediee

Changelog 3.76
- Fix 1 bug for Turkish users (Thanks Team OneLua)
- Fix 1 bug for custom boot splash (Thanks Team OneLua)
- Updated all languages thank you @yexun1995 @gvaldebenit
- Update Vitabright thank you devnoname

Credits
Thanks to
- Team OneLua
- TheFloW
- yifanlu
- qwikrazor87
- CelesteBlue
- FAPS Team
- devnoname120
- bamhm182
- nowrep
- frangarcj
- xyzz
- xerpi
- Rinnegatamante
- Applelo
- joel16
- dots-tb
- Princess of sleeping
- Hack-Usagi
- SilicaAndPina
- OperationNT414C
- Electry
- SKGleba
- chronoss09
- Yoti



Tester
NanospeedGamer(thank you big friend)

Translator
- NanospeedGamer/RY0M43CH1Z3N/gvaldebenit for translation in Spanish
- SridentPSV/chronoss09/dragtaz for translation in French
- MrGhidini/d1l4y for translation in portugueseBr
- GreekMans for translation in Greek
- Kouchan/kood_infothief/Umineko1993 for translation in Japanese
- Omoinemie/yexun1995 for translation in Chinese
- taiwan-no1 for translation in Traditional Chinese
- AlbertonRD/Schn1ek3 for translation in German
- theheroGAC for translation in Italian


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About

The Wiki Homebrew project, was born as a way to have a collection of all the homebrews of a specific scene, since the time of the PSP scene, it was tried to do through ONEinstaller, even though the project was ambiguous worked perfectly to have a collection of all the homebrews, even though it was finally removed a year later due to several problems with the database,

Now comes back with the idea again to collect as much as possible in a single site, PSVita homebrews, but focusing on adding possible descriptions and changelogs, in addition to own captures and other details, does not try to compete with other existing bases but distinguished by being different.

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