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22/02/21 - 12:03 am



Port of Grand Theft Auto: San Andreas Android for the PS Vita

22/02/21 - 12:03 am
This is a wrapper/port of Grand Theft Auto: San Andreas Android for the PS Vita with lots of custom patches such as:

Fixed camera controls for flying vehicles (including the Hydra jet).
Fixed broken facial expressions.
Fixed cheats hash key table.
Removed specular lighting on pedestrians.
Added PS2-like rendering.

The port works by loading the official Android ARMv7 executable in memory, resolving its imports with native functions and patching it in order to properly run.

Fixed memory leak in vitaGL leading to corrupted textures.
Added ability to map L2/R2 to the front touchpad on the top. Thanks to adjutantt.


Changed to Xbox 360 buttons mapping (while keeping PS3 icons).
Fixes fighting moves
Allows switching target using L2/R2.
Changes bunny hop from double X to L1.
Fixed rain and classic shadows rendering.
Improved loading speed. Thanks to Graphene.
Fixed thread scheduling. Thanks to Graphene.
Fixed crash on exit.
Removed redundant mobile controls menu entries.


Initial release.


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The Wiki Homebrew project, was born as a way to have a collection of all the homebrews of a specific scene, since the time of the PSP scene, it was tried to do through ONEinstaller, even though the project was ambiguous worked perfectly to have a collection of all the homebrews, even though it was finally removed a year later due to several problems with the database,

Now comes back with the idea again to collect as much as possible in a single site, PSVita homebrews, but focusing on adding possible descriptions and changelogs, in addition to own captures and other details, does not try to compete with other existing bases but distinguished by being different.

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