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Utilities


22/02/20 - 04:11 am

BGFTP

v01.00

Background FTP server for PS Vita

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BGFTP v01.00 by GrapheneCt

Description
Background FTP server for PS Vita.

Works simultaneously with any game, including enlarged memory mode games, and in sleep mode. Runs on system-reserved core, so performance in games is not affected. BGFTP can send various information to user via notifications.

Can be somewhat slow when cpu-hungry game process is running due to BGFTP process having low priority.

BGFTP background application can be terminated under following conditions:
- LiveArea of the main application is peeled off.
- Enlarged memory mode game is started. BGFTP can be relaunched afterwards if you have LowMemMode plugin installed.

Credits
This application uses modified versions of libftpvita and libvita2d by xerpi.
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Ports


21/02/20 - 05:01 am

vitaRTCW

v00.20

Port of RTCW for PSVITA

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vitaRTCW v00.20 by Rinnegatamante

Description
A port of Return to Castle Wolfenstein for PSVITA/PSTV based on iortcw.
World War II rages and nations fall. SS head Himmler has Hitler's full backing to twist science and the occult into an army capable of annihilating the Allies once and for all. Battling alone, you're on an intense mission to pierce the black heart of the Third Reich and stop Himmler -- or die trying. Fighting in advanced team-based multiplayer mode, you'll wage your own WWII in an all-out Axis vs. Allies contest for frontline domination.
Powered by the Quake III Arena engine, the Wolfenstein universe explodes with the kind of epic environments, A.I., firepower and cinematic effects that only a game created by true masters can deliver. The dark reich's closing in. The time to act is now. Evil prevails when good men do nothing.

Controls
Cross = Jump
Square = Reload
Circle = Open doors/Activate objects
Triangle = Change weapon
L Trigger = Aim/Use Binocular
R Trigger = Shoot
Left Analog/DPad Arrows = Move player
Right Analog = Aim
Touch = Precision Aim

How to install
- Install the vpk and data files (if manually installing data files, extract the zip folder in ux0:data)
- Move pak0.pk3, sp_pak1.pk3 and sp_pak2.pk3 and all the mp_*.pk3 files from your RTCW files (Tested with Steam data files) to ux0:data/iortcw/main.
- [OPTIONAL] If you want to install translations in Italian/French/Spanish/German, grab the relative files from here: https://github.com/iortcw/iortcw/releases/tag/1.51c and overwrite all files in ux0:data/iortcw/main.

Notes
vitaRTCW is still extremely experimental:
- Framerate is unstable, in certain circumstances it can even drop drastically.
- Multiplayer build is extremely experimental: expect crashes, maps not loading and issues when joining some servers.
- Savegames can't be named (meaning you can have only a single savefile unless you manually rename your save file and overwrite it later).
- It has not completely tested (only first level got fully played, meaning later in the game, crashes may occur, if it happens, report them here or on GitHub with coredump attachment and possibly a save file to fastly reproduce the issue.

Resolution
The engine (idTech 3) has been ported through vitaGL and is fully compatible with all supported PSVITA resolutions the same as vitaQuakeIII.
By default, vitaRTCW will run at 640x368 resolution! This is cause it's a little slower than PSP resolution but makes texts readable.
If you don't mind about texts and want the best framerate possible, you can switch to 480x272 or if you want better graphics at the cost of lower framerate, you can switch to 720x408 or 960x544.
To do so, edit in wolfconfig.cfg the r_mode value as follow:
0 = 480x272
1 = 640x368
2 = 720x408
3 = 960x544
Regardless of the resolution you'll play on, vitaRTCW will run with MSAA 4x!

Credits
Ch3lin for the awesome livearea assets
iortcw developers (especially MAN-AT-ARMS) for the awesome work done and the help given during QVMs implementation
All my Patreon supporters.
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Ports


20/02/20 - 09:29 pm

vitaWolfen

v01.60

Wolfenstein 3D port for PSVITA

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vitaWolfen v01.60 by Rinnegatamante

Introduction
vitaWolfen is a port for PSVITA of the classic old school FPS Wolfenstein 3D (formerly WOLF3D).
It's based on Wolf4SDL and supports both Wolf3D and Spear of Destiny (missionpacks included)

Features
- Native 960x544 resolution
- Support to both analogs for player/camera movement
- Floor and ceil rendering
- Support for both base game and Spear of Destiny expansion (missionpacks included)
- Savestates support
- Sound and music support

Controls
- Left Analog: Move Player
- Right Analog: Rotate Camera
- R / X = Fire
- Square = Open doors
- Triangle = Sprint
- Start = Pause Game
- Select / L = Change Weapon

Extension naming for files
Data files must be placed in ux0:data/Wolfenstein 3D.
Extensions must be as follow:
Shareware:
Wolf3D Sharware: .wl1 (included)
Wolf3D Full: .wl6
Spear of Destiny Demo: .sdm (included)
Spear of Destiny: .sod
SoD: Return to Danger: .sd2
SoD: Ultimate Challenge: .sd3
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Utilities


17/02/20 - 03:47 pm

Noboru

v00.35

Manga/Comic reader for PSVITA.

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Noboru v00.35 by Creckeryop

Description
App for PSVita to read manga or comic

Features
- Browsing manga sites
- Searching
- Build-in updater
- Reading manga (with Vertical or Horizontal mode!)
- MultiTouch, Swipes and other touch things
- Adding manga to library
- Loading longpages (webmanga) without downscaling (thanks to my *piclib*(https://github.com/Creckeryop/piclib))
- Multilanguage
- Reading without network (Offline mode !!Don't forget to add manga in library!! (you can also check `History` tab))

TODO
- Settings for parserlist (sorting by languages or else, hide some)
- Caching info about last readed chapters (to make continue function)
- Option to hide not downloaded chapters in offline mode
- Notify user if no space left
- More languages
- Sort chapters by 1->N or N->1
- Add option to cache images of current reading chapter (it will boost loading of pages you suddenly skipped)

Known issues
- *Issue* Download freezes if you go sleeping mode, and after that app need in restarting to enable downloading

- *Advice* Please don't shut vita screen untill blue LED turns off. I hope i'll find better solution

Changelog 0.35
- Added imports, also you can read your .cbz without importing
- Little changed UI
- Now reader page counter will hide
- Added option to skip font loading (will be laggy sometimes)
- Minor fixes

Hope all works fine (please write me as fast as you can, if you found crash or else)
Im always getting nervous about your NOBORU experience

Changelog 0.33
- Little performance boost
- Now Loading screen will launch before checking caches, and other...
- Added 4 reserved Headers variables for net requests
- Added Settings sections
- Fixed another cache bug
- Updated updater
- Simplificated some functions
- If updater just exited and not launched new version, launch it by yourself, please
- If you will found some bugs that interfere you, download 0.32 again and use it, and also don't forget to notify me
- Go to settings and update to new 0.33

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Emulators


17/02/20 - 02:45 pm

mGBA

v00.81

mGBA is a new generation of Game Boy Advance emulator.

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mGBA v00.81 by endrift

Description
mGBA is a GameBoy Advance (and Colour/Original) emulator that aims to deliver accurate emulation while performing well on lower-end devices..

Copyright
mGBA is Copyright 2013/2018 Jeffrey Pfau. It is distributed under the Mozilla Public License version 2.0.



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Utilities


15/02/20 - 06:43 pm

Vita Timer

v01.00

Stopwatch utility

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Vita Timer v01.00 by Anchitpatra

Description
A stopwatch utility made with Unity for PSVITA/PSTV.
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Ports


08/02/20 - 03:13 am

vitaExhumed

v01.00

PowerSlave/Exhumed port for PSVITA.

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vitaExhumed v01.00 by Rinnegatamante

Description
vitaExhumed is a port of PCExhumed, an EDuke32 fork that supports PowerSlave/Exhumed games.
The Vita port doesn't support Demo files so you should provide STUFF.DAT, BOOK.MOV and DEMO.VCR files from your own game installation.
Performance should be on par with NRedneck port however, since demo replays are not supported, a performance check for later stages hadn't been done so there could be huge performance issues like with NBlood. If you find any, please report them.

Installation
- Install the vpk.
- Put STUFF.DAT, BOOK.MOV and DEMO.VCR files in ux0:data/vitaExhumed.

Controls
- [cross]: Jump
- Left Analog: Move Player
- Right Analog: Move Camera
- [r]: Shoot
- [l]: Run/Walk
- [select]: Map
- [square]: Crouch
- [circle: Open/Activate
- [start]: Pause
- [left]/[right]: Change equipped weapon
- [l] + [start]: Swap between stretched and 4:3 view.

Credits:
- All my patroners for their awesome support

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Ports


08/02/20 - 02:44 am

hode

v00.28

Port of Heart of Darkness for Vita.

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hode v00.28 by usineur

Description
hode is a rewrite of the engine used in the game Heart of Darkness made by Amazing Studio.

Install
- Install hode.vpk using VitaShell
- Copy all datafiles (see README.txt) and hode.ini into ux0:data/hode
- Edit hode.ini and set scale_factor value to 1 and fullscreen to true
- Enjoy

Controls
- [pad]: Move Andy
- [cross]: Run
- [circle]: Jump
- [square]: Use weapon / power
- [start]/[select]: Skip cutscene / Menu access

Datafiles
The original datafiles from the Windows releases (Demo or CD) are required.
- hod.paf (hod_demo.paf, hod_demo2.paf)
- setup.dat
- *_hod.lvl
- *_hod.sss
- *_hod.mst

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Utilities


02/02/20 - 08:54 pm

Onemenu for Psvita

v03.16

Simple to use UI which separates games and apps into categories.

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Onemenu for Psvita v03.16 by ONElua Team

OneMenu for PSVita is a simple to use UI which separates the installed games and apps into categories.
Onemenu comes with a built in file explorer which has many advanced features such as installing/uninstalling apps/games, move the selected app/game todiferent partition (ux0-ur0-uma0) connect via ftp or usb to the pc, restart, shutdown, rebuild db.

Changelog 3.16
- Fixed bug to Refresh Content for severa PSM games. Thanks to KuromeSan
- Add Un pack Resources from EBOOT. PBP/Iso (icon0.png, pic1.png, pic0.png, param.sfo)

Changelog 3.15
- Added support for firmware 3.73.
- Added Refresh Content for PSM games. Thanks to Kuromesan
- New option to create .zip.

Changelog 3.14
- Added support for firmware 3.71/3.72.
- Added a simple video player (Only plays compatible videos with the PSVita).
- In the game screen (Bubbles) you have to press the square button to access to system aplications.
- Now, to access to the system options of ONEMenu you have to press the start buttom.
- New option "Delete empty directories on multimedia directories" in the system options of ONEMenu.
- Bug fixes and improvements in the code.

Changelog 3.13
- Added support for firmware 3.69/3.70.
- Now when uninstalling PSVita games you can also eliminate corresponding folders from Repatch and Readdcont of following partitions: ux0.uma0.imc0,xmc0.
- Added partitions uma0,imc0 y xmc0 to Clean RePAtch folders option.
- Added support to install CustomThemes in ur0 and uma0.

Changelog 3.12
- Fix accept/cancel in some dialogues.

Changelog 3.11
- Added option to eliminate unwanted rePatch/reAddcont folders/files left by uninstalled games.

Changelog 3.10
- Fix DLCs & Updates with Reload Content (Nonpdrm).

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Ports


20/01/20 - 12:36 am

TailTale

v01.00

Port of FumiFumiKick's doujin game TailTale

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TailTale v01.00 by dots_tb

Description
Game by fumi2kick, rerofumi and pyonkey-matsuo TI Nspire by gameblabla

Vita and restored port by dots_tb

It's a puzzle game, kind of like Tetris Attack for SNES.

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About

The Wiki Homebrew project, was born as a way to have a collection of all the homebrews of a specific scene, since the time of the PSP scene, it was tried to do through ONEinstaller, even though the project was ambiguous worked perfectly to have a collection of all the homebrews, even though it was finally removed a year later due to several problems with the database,

Now comes back with the idea again to collect as much as possible in a single site, PSVita homebrews, but focusing on adding possible descriptions and changelogs, in addition to own captures and other details, does not try to compete with other existing bases but distinguished by being different.

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